256892
9781932111323
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This book is currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games. All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX-a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.DeGoes, John is the author of '3D Game Programming With C++' with ISBN 9781932111323 and ISBN 1932111328.
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