4011385
9780131687424
"Fundamentals of Math and Physics for Game Programmers" teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcementStahler, Wendy is the author of 'Fundamentals of Math And Physics for Game Programmers ', published 2005 under ISBN 9780131687424 and ISBN 0131687425.
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